Searched refs:TEXTURE_MASK (Results 1 – 2 of 2) sorted by relevance
77 TEXTURE_MASK = 3 << TEXTURE_SHIFT, enumerator130 inline bool isTexturing() const { return (mKey & TEXTURE_MASK) != TEXTURE_OFF; } in isTexturing()132 inline int getTextureTarget() const { return (mKey & TEXTURE_MASK); } in getTextureTarget()
91 Key::ROUNDED_CORNERS_MASK | Key::TEXTURE_MASK, in primeCache()112 uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK in primeCache()148 shaderKey.set(Key::TEXTURE_MASK, (i & 8) ? Key::TEXTURE_EXT : Key::TEXTURE_OFF); in primeCache()163 needs.set(Key::TEXTURE_MASK, in computeKey()