Searched refs:TimeRecord (Results 1 – 2 of 2) sorted by relevance
352 bool TimeStats::recordReadyLocked(int32_t layerId, TimeRecord* timeRecord) { in recordReadyLocked()392 TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord; in flushAvailableRecordsToStatsLocked()393 std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords; in flushAvailableRecordsToStatsLocked()492 TimeRecord timeRecord = { in setPostTime()520 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setLatchTime()568 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setDesiredTime()586 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setAcquireTime()606 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setAcquireFence()624 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setPresentTime()648 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setPresentFence()[all …]
137 struct TimeRecord { struct153 TimeRecord prevTimeRecord; argument154 std::deque<TimeRecord> timeRecords;275 bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);