Searched refs:VDS_LOGW_IF (Results 1 – 1 of 1) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 40 #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \ macro 134 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, in beginFrame() 146 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, in prepareFrame() 195 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in advanceFrame() 199 VDS_LOGW_IF(mDbgState != DBG_STATE_GPU_DONE, in advanceFrame() 245 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, in onFrameCommitted() 308 VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected requestBuffer pslot=%d in %s state", pslot, in requestBuffer() 377 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in dequeueBuffer() 463 VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected queueBuffer(pslot=%d) in %s state", pslot, in queueBuffer() 485 VDS_LOGW_IF(item.mSlot != sslot, in queueBuffer() [all …]
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