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Searched refs:_assetMgr (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/rs/jni/
Dandroid_renderscript_RenderScript.cpp1662 nFileA3DCreateFromAsset(JNIEnv *_env, jobject _this, jlong con, jobject _assetMgr, jstring _path) in nFileA3DCreateFromAsset() argument
1664 Guarded<AssetManager2>* mgr = AssetManagerForJavaObject(_env, _assetMgr); in nFileA3DCreateFromAsset()
1753 nFontCreateFromAsset(JNIEnv *_env, jobject _this, jlong con, jobject _assetMgr, jstring _path, in nFontCreateFromAsset() argument
1756 Guarded<AssetManager2>* mgr = AssetManagerForJavaObject(_env, _assetMgr); in nFontCreateFromAsset()