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Searched refs:acquireFenceTime (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp250 std::shared_ptr<FenceTime> acquireFenceTime = in addFrameEvent() local
253 acquireFenceTime}; in addFrameEvent()
/frameworks/native/libs/gui/
DBufferQueueProducer.cpp829 auto acquireFenceTime = std::make_shared<FenceTime>(acquireFence); in queueBuffer() local
928 item.mFenceTime = acquireFenceTime; in queueBuffer()
1032 std::move(acquireFenceTime) in queueBuffer()