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Searched refs:activeWidth (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp331 const uint32_t activeWidth = getActiveWidth(getDrawingState()); in getBufferScaleTransform() local
333 if (activeWidth >= UINT32_MAX && activeHeight >= UINT32_MAX) { in getBufferScaleTransform()
344 float sx = activeWidth / static_cast<float>(bufferWidth); in getBufferScaleTransform()