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Searched refs:addFlag (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DFrameInfo.h90 UiFrameInfoBuilder& addFlag(int frameInfoFlag) { in addFlag() function
115 void addFlag(int frameInfoFlag) { in addFlag() function
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp350 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
381 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
391 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
459 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in draw()
618 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync); in prepareAndDraw()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp518 .addFlag(FrameInfoFlags::SurfaceCanvas); in android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode()