Searched refs:allocateRawHandle (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBufferAllocator.h | 61 status_t allocateRawHandle(uint32_t w, uint32_t h, PixelFormat format, uint32_t layerCount,
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBufferAllocator.h | 61 status_t allocateRawHandle(uint32_t w, uint32_t h, PixelFormat format, uint32_t layerCount,
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/frameworks/native/libs/ui/ |
D | GraphicBufferAllocator.cpp | 186 status_t GraphicBufferAllocator::allocateRawHandle(uint32_t width, uint32_t height, in allocateRawHandle() function in android::GraphicBufferAllocator
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/frameworks/av/media/codec2/vndk/ |
D | C2AllocatorGralloc.cpp | 703 status_t err = GraphicBufferAllocator::get().allocateRawHandle(width, height, format, in newGraphicAllocation()
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