Searched refs:angles (Results 1 – 7 of 7) sorted by relevance
183 private boolean getAnglesInt(int inputChannelMask, int deviceType, int[] angles) in getAnglesInt() argument193 if ((angles != null) && (angles.length < (nbChannels * 3))) { in getAnglesInt()197 "Virtualizer: array for channel / angle pairs is too small: is " + angles.length in getAnglesInt()219 if (angles != null) { in getAnglesInt()225 angles[3 * i] = AudioFormat.convertNativeChannelMaskToOutMask( in getAnglesInt()228 angles[3 * i + 1] = resultConverter.getInt(i * 4 * 3 + 4); in getAnglesInt()230 angles[3 * i + 2] = resultConverter.getInt(i * 4 * 3 + 8); in getAnglesInt()232 Log.v(TAG, "channel 0x" + Integer.toHexString(angles[3*i]).toUpperCase() in getAnglesInt()233 + " at az=" + angles[3*i+1] + "deg" in getAnglesInt()234 + " elev=" + angles[3*i+2] + "deg"); in getAnglesInt()[all …]
78 float* angles; member
362 float[] angles = new float[total - 1]; in convertToConvexArray() local386 if ((currentAngle - angles[start]) * direction >= 0) { in convertToConvexArray()397 angles[j] = lastAngle; in convertToConvexArray()
50 2. Ensure that there is an appropriate gap between adjacent orientation angles81 5. Each orientation has its own bound on allowable tilt angles. It's a good idea to
608 float[] angles = new float[total - 1]; in convertToConvexArray() local632 if ((currentAngle - angles[start]) * direction >= 0) { in convertToConvexArray()643 angles[j] = lastAngle; in convertToConvexArray()
502 /* input is the range of angles to cover */
META-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...