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Searched refs:apply_looper (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaCanvas.cpp471 apply_looper(&paint, [&](const SkPaint& p) { in drawPoints()
477 apply_looper(&paint, [&](const SkPaint& p) { in drawPoint()
488 apply_looper(&paint, [&](const SkPaint& p) { in drawLine()
500 apply_looper(&paint, [&](const SkPaint& p) { in drawRect()
507 apply_looper(&paint, [&](const SkPaint& p) { in drawRegion()
516 apply_looper(&paint, [&](const SkPaint& p) { in drawRoundRect()
523 apply_looper(&paint, [&](const SkPaint& p) { in drawDoubleRoundRect()
530 apply_looper(&paint, [&](const SkPaint& p) { in drawCircle()
538 apply_looper(&paint, [&](const SkPaint& p) { in drawOval()
547 apply_looper(&paint, [&](const SkPaint& p) { in drawArc()
[all …]
DSkiaCanvas.h212 template <typename Proc> void apply_looper(const Paint* paint, Proc proc) { in apply_looper() function