Searched refs:apply_looper (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | SkiaCanvas.cpp | 471 apply_looper(&paint, [&](const SkPaint& p) { in drawPoints() 477 apply_looper(&paint, [&](const SkPaint& p) { in drawPoint() 488 apply_looper(&paint, [&](const SkPaint& p) { in drawLine() 500 apply_looper(&paint, [&](const SkPaint& p) { in drawRect() 507 apply_looper(&paint, [&](const SkPaint& p) { in drawRegion() 516 apply_looper(&paint, [&](const SkPaint& p) { in drawRoundRect() 523 apply_looper(&paint, [&](const SkPaint& p) { in drawDoubleRoundRect() 530 apply_looper(&paint, [&](const SkPaint& p) { in drawCircle() 538 apply_looper(&paint, [&](const SkPaint& p) { in drawOval() 547 apply_looper(&paint, [&](const SkPaint& p) { in drawArc() [all …]
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D | SkiaCanvas.h | 212 template <typename Proc> void apply_looper(const Paint* paint, Proc proc) { in apply_looper() function
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