Searched refs:audioPort (Results 1 – 2 of 2) sorted by relevance
102 sp<AudioPort> audioPort = new AudioPort( in TEST() local104 audioPort->setGains(getAudioGainsForTest()); in TEST()105 audioPort->setAudioProfiles(getAudioProfileVectorForTest()); in TEST()107 ASSERT_EQ(data.writeParcelable(*audioPort), NO_ERROR); in TEST()112 ASSERT_TRUE(audioPortFromParcel->equals(audioPort)); in TEST()
4380 struct audio_port audioPort; in isHapticPlaybackSupported() local4381 outProfile->toAudioPort(&audioPort); in isHapticPlaybackSupported()4382 for (size_t i = 0; i < audioPort.num_channel_masks; i++) { in isHapticPlaybackSupported()4383 if (audioPort.channel_masks[i] & AUDIO_CHANNEL_HAPTIC_ALL) { in isHapticPlaybackSupported()