Searched refs:aux_input_float32 (Results 1 – 1 of 1) sorted by relevance
605 std::vector<float> aux_input_float32(maxTime * batchInputSize); in LSTMEvalFloat16() local607 convertFloat16ToFloat32(aux_input_buffer, &aux_input_float32); in LSTMEvalFloat16()692 transposeFirstTwoDimensions<float>(aux_input_float32.data(), input_shape, in LSTMEvalFloat16()702 hasAuxInput ? (timeMajor ? aux_input_float32.data() : transposedAuxInput.data()) in LSTMEvalFloat16()