Searched refs:barrierLayer (Results 1 – 2 of 2) sorted by relevance
788 sp<Layer> barrierLayer = mCurrentState.barrierLayer_legacy.promote(); in pushPendingState() local789 if (barrierLayer == nullptr) { in pushPendingState()797 if (barrierLayer->addSyncPoint(syncPoint)) { in pushPendingState()1446 void Layer::deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber) { in deferTransactionUntil_legacy() argument1448 mCurrentState.barrierLayer_legacy = barrierLayer; in deferTransactionUntil_legacy()2224 auto barrierLayer = pendingState.barrierLayer_legacy.promote(); in writeToProtoDrawingState() local2225 if (barrierLayer != nullptr) { in writeToProtoDrawingState()2227 barrierLayerProto->set_id(barrierLayer->sequence); in writeToProtoDrawingState()
364 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);