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Searched refs:barrierLayer_legacy (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp188 pendingState.barrierLayer_legacy = nullptr; in removeRemoteSyncPoints()
787 if (mCurrentState.barrierLayer_legacy != nullptr && !isRemovedFromCurrentState()) { in pushPendingState()
788 sp<Layer> barrierLayer = mCurrentState.barrierLayer_legacy.promote(); in pushPendingState()
794 mCurrentState.barrierLayer_legacy = nullptr; in pushPendingState()
805 mCurrentState.barrierLayer_legacy = nullptr; in pushPendingState()
828 if (mPendingStates[0].barrierLayer_legacy != nullptr) { in applyPendingStates()
1448 mCurrentState.barrierLayer_legacy = barrierLayer; in deferTransactionUntil_legacy()
1454 mCurrentState.barrierLayer_legacy = nullptr; in deferTransactionUntil_legacy()
2224 auto barrierLayer = pendingState.barrierLayer_legacy.promote(); in writeToProtoDrawingState()
DSurfaceInterceptor.cpp118 if (layer->mCurrentState.barrierLayer_legacy != nullptr) { in addInitialSurfaceStateLocked()
120 layer->mCurrentState.barrierLayer_legacy.promote(), in addInitialSurfaceStateLocked()
DLayer.h201 wp<Layer> barrierLayer_legacy; member