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Searched refs:bindToTextureTarget (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/nativedisplay/include/surfacetexture/
DEGLConsumer.h180 void bindToTextureTarget(uint32_t texTarget);
/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp347 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
361 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
647 void EGLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget() function in android::EGLConsumer::EglImage
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h313 void bindToTextureTarget(uint32_t texTarget);
/frameworks/native/libs/gui/
DGLConsumer.cpp480 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked()
494 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked()
986 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget() function in android::GLConsumer::EglImage