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Searched refs:blending (Results 1 – 11 of 11) sorted by relevance

/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/
Dpixel_format_f32.rsh13 // computed for blending color between layers. "Close enough" means L1 distance
39 // matte/(dilation_radius+1) is the actual value used in layer blending.
Dlayered_filter_fast_f32.rscript13 // 3. The depth values are grouped into several blending layers.
393 // g_fuzzy_image. Does the replacement in a soft way by blending g_sharp_image
430 // The following blending amounts to:
443 // pixels in g_sharp_image. Does the filling in a soft way by blending using the
459 // The following blending amounts to:
Dlayered_filter_fast_d1new.rscript13 // 3. The depth values are grouped into several blending layers.
577 // g_fuzzy_image. Does the replacement in a soft way by blending g_sharp_image
613 // The following blending amounts to:
660 // The following blending amounts to:
677 // pixels in g_sharp_image. Does the filling in a soft way by blending using the
/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.cpp1050 HWC::BlendMode blending = in UpdateLayerConfig() local
1060 search->SetBlending(blending); in UpdateLayerConfig()
1069 layers.emplace_back(composer_.get(), *target_display_, surface, blending, in UpdateLayerConfig()
1344 HWC::BlendMode blending, HWC::Composition composition_type, in Layer() argument
1349 blending_{blending},
1356 const std::shared_ptr<IonBuffer>& buffer, HWC::BlendMode blending, in Layer() argument
1361 blending_{blending},
1399 void Layer::SetBlending(HWC::BlendMode blending) { in SetBlending() argument
1400 if (blending_ != blending) { in SetBlending()
1401 blending_ = blending; in SetBlending()
Dhardware_composer.h74 HWC::BlendMode blending, HWC::Composition composition_type,
87 const std::shared_ptr<IonBuffer>& buffer, HWC::BlendMode blending,
116 void SetBlending(HWC::BlendMode blending);
/frameworks/native/opengl/tests/hwc/
DhwcColorEquiv.cpp355 layer->blending = HWC_BLENDING_NONE; in main()
369 layer->blending = HWC_BLENDING_NONE; in main()
DhwcTestLib.cpp469 list->hwLayers[layer].blending, in hwcTestDisplayList()
470 (list->hwLayers[layer].blending == HWC_BLENDING_NONE) in hwcTestDisplayList()
472 (list->hwLayers[layer].blending == HWC_BLENDING_PREMULT) in hwcTestDisplayList()
474 (list->hwLayers[layer].blending == HWC_BLENDING_COVERAGE) in hwcTestDisplayList()
DhwcRects.cpp319 layer->blending = it->blend; in main()
DhwcStress.cpp434 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))]; in main()
DhwcCommit.cpp1421 layer->blending = it->blend; in numOverlays()
/frameworks/native/services/surfaceflinger/sysprop/
DSurfaceFlingerProperties.sysprop221 # 3. For better blending, consider using pixel format where the alpha