/frameworks/base/graphics/java/android/graphics/ |
D | EmbossMaskFilter.java | 32 public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { in EmbossMaskFilter() argument 36 native_instance = nativeConstructor(direction, ambient, specular, blurRadius); in EmbossMaskFilter() 39 … native long nativeConstructor(float[] direction, float ambient, float specular, float blurRadius); in nativeConstructor() argument
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/frameworks/av/media/libstagefright/filters/ |
D | IntrinsicBlurFilter.cpp | 82 float blurRadius; in setParameters() local 83 if (params->findFloat("blur-radius", &blurRadius)) { in setParameters() 84 mBlurRadius = blurRadius; in setParameters()
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/frameworks/native/libs/renderengine/gl/ |
D | GLSkiaShadowPort.cpp | 236 float blurRadius = args.fBlurRadius; in fillInCircleVerts() local 237 float distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts() 370 float blurRadius = args.fBlurRadius; in fillInRRectVerts() local 390 float distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts() 504 float lightRadius, float& blurRadius, float& scale, vec2& translate) { in GetSpotParams() argument 506 blurRadius = lightRadius * zRatio; in GetSpotParams() 513 float devRadius, float blurRadius, in getShadowGeometry() argument 527 umbraInset = std::max(outerRadius, blurRadius); in getShadowGeometry() 545 blurRadius, bounds, type, isCircle, isStroked}); in getShadowGeometry()
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/frameworks/layoutlib/bridge/src/android/graphics/ |
D | EmbossMaskFilter_Delegate.java | 59 float specular, float blurRadius) { in nativeConstructor() argument
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/frameworks/native/services/surfaceflinger/tests/ |
D | LayerTypeAndRenderTypeTransaction_test.cpp | 320 auto blurRadius = 50; in TEST_P() local 334 Transaction().setBackgroundBlurRadius(blurLayer, blurRadius).apply(); in TEST_P() 354 auto blurRadius = 50; in TEST_P() local 377 .setBackgroundBlurRadius(blurLayer1, blurRadius) in TEST_P() 378 .setBackgroundBlurRadius(blurLayer2, blurRadius) in TEST_P()
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 720 auto blurRadius = 50; in fillBufferAndBlurBackground() local 744 blurLayer.backgroundBlurRadius = blurRadius; in fillBufferAndBlurBackground()
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/frameworks/base/core/jni/ |
D | android_view_SurfaceControl.cpp | 607 jlong nativeObject, jint blurRadius) { in nativeSetBackgroundBlurRadius() argument 611 transaction->setBackgroundBlurRadius(ctrl, blurRadius); in nativeSetBackgroundBlurRadius()
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/frameworks/base/core/java/android/view/ |
D | SurfaceControl.java | 139 int blurRadius); in nativeSetBackgroundBlurRadius() argument
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-28.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/net/
javax/ ... |