/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | SurfaceTexture.h | 100 SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, uint32_t textureTarget, 103 SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t textureTarget, bool useFenceSync,
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | SurfaceTexture.cpp | 36 SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, in SurfaceTexture() argument 38 : ConsumerBase(bq, isControlledByApp), in SurfaceTexture() 61 SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in SurfaceTexture() argument 63 : ConsumerBase(bq, isControlledByApp), in SurfaceTexture()
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 85 GLConsumer(const sp<IGraphicBufferConsumer>& bq, 89 GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
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D | CpuConsumer.h | 94 CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
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/frameworks/base/media/jni/ |
D | android_media_ImageWriter.cpp | 175 void JNIImageWriterContext::BufferDetacher::detach(wp<Surface> bq) { in detach() argument 181 mThread->detach(bq); in detach() 184 void JNIImageWriterContext::BufferDetacher::DetachThread::detach(wp<Surface> bq) { in detach() argument 186 mQueue.push_back(bq); in detach() 210 sp<Surface> bq = wbq.promote(); in threadLoop() local 211 if (bq != nullptr) { in threadLoop() 216 bq->detachNextBuffer(&buffer, &fence); in threadLoop()
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/frameworks/native/libs/gui/ |
D | CpuConsumer.cpp | 34 CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq, in CpuConsumer() argument 36 ConsumerBase(bq, controlledByApp), in CpuConsumer()
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D | BLASTBufferQueue.cpp | 147 BLASTBufferQueue* bq = static_cast<BLASTBufferQueue*>(context); in transactionCallbackThunk() local 148 bq->transactionCallback(latchTime, presentFence, stats); in transactionCallbackThunk()
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D | GLConsumer.cpp | 104 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, in GLConsumer() argument 106 ConsumerBase(bq, isControlledByApp), in GLConsumer() 133 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in GLConsumer() argument 135 ConsumerBase(bq, isControlledByApp), in GLConsumer()
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/frameworks/base/cmds/bootanimation/ |
D | audioplay.cpp | 85 void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context) { in bqPlayerCallback() argument 86 (void)bq; in bqPlayerCallback()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.h | 77 BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, renderengine::RenderEngine& engine,
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D | BufferLayerConsumer.cpp | 60 BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, in BufferLayerConsumer() argument 63 : ConsumerBase(bq, false), in BufferLayerConsumer()
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