Searched refs:bx (Results 1 – 14 of 14) sorted by relevance
22 bx r329 bx r336 bx r355 bx r3
54 RectF bx = null; in GestureStroke() local64 if (bx == null) { in GestureStroke()65 bx = new RectF(); in GestureStroke()66 bx.top = p.y; in GestureStroke()67 bx.left = p.x; in GestureStroke()68 bx.right = p.x; in GestureStroke()69 bx.bottom = p.y; in GestureStroke()73 bx.union(p.x, p.y); in GestureStroke()80 boundingBox = bx; in GestureStroke()
32 int bx = brick % brick_dimx;54 int px = (bx << 5) | in_br_x;70 int bx = brick % brick_dimx;82 int base_brick = bx + (by + brick_dimy * bz) * brick_dimx;88 if (bx > 0) {92 if (bx < brick_dimx - 1) {
85 int bx = p.x >> 5;88 int brickno = bx + (by + brick_dimy * bz) * brick_dimx;
22 bx r329 bx r3
271 int bx = 0; in etc_average_colors_subblock() local273 bx = 2; in etc_average_colors_subblock()277 int xx = bx + x; in etc_average_colors_subblock()355 int bx = 0; in etc_encode_subblock_helper() local357 bx = 2; in etc_encode_subblock_helper()361 int xx = bx + x; in etc_encode_subblock_helper()
245 bx lr271 bx lr297 bx lr
102 bx lr285 bx lr
255 bx lr
574 bx lr608 bx lr
106 bx \reg1155 bx lr1287 bx lr1290 bx lr1307 bx lr1312 bx lr
77 bx lr
136 bx lr
3385 private static float cross(float ax, float ay, float bx, float by) { in cross() argument3386 return ax * by - ay * bx; in cross()