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Searched refs:checkAndUpdateEglStateLocked (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp90 status_t err = checkAndUpdateEglStateLocked(st); in updateTexImage()
131 err = checkAndUpdateEglStateLocked(st, true); in releaseTexImage()
242 err = checkAndUpdateEglStateLocked(st); in updateAndReleaseLocked()
372 status_t EGLConsumer::checkAndUpdateEglStateLocked(SurfaceTexture& st, bool contextCheck) { in checkAndUpdateEglStateLocked() function in android::EGLConsumer
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DEGLConsumer.h156 status_t checkAndUpdateEglStateLocked(SurfaceTexture& st, bool contextCheck = false);
/frameworks/native/libs/gui/
DGLConsumer.cpp185 status_t err = checkAndUpdateEglStateLocked(); in updateTexImage()
236 err = checkAndUpdateEglStateLocked(true); in releaseTexImage()
372 err = checkAndUpdateEglStateLocked(); in updateAndReleaseLocked()
505 status_t GLConsumer::checkAndUpdateEglStateLocked(bool contextCheck) { in checkAndUpdateEglStateLocked() function in android::GLConsumer
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h293 status_t checkAndUpdateEglStateLocked(bool contextCheck = false);