Searched refs:checkRecordThread_l (Results 1 – 3 of 3) sorted by relevance
1581 thread = checkRecordThread_l(ioHandle); in setParameters()1627 thread = (ThreadBase *)checkRecordThread_l(ioHandle); in getParameters()1720 RecordThread *recordThread = checkRecordThread_l(ioHandle); in getInputFramesLost()2069 RecordThread *thread = checkRecordThread_l(output.inputId); in createRecord()2870 recordThread = checkRecordThread_l(input); in closeInput_nonvirtual()3162 thread = checkRecordThread_l(ioHandle); in checkThread_l()3185 AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const in checkRecordThread_l() function in android::AudioFlinger3627 ThreadBase *thread = checkRecordThread_l(io); in createEffect()
316 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l( in createAudioPatch()705 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l(ioHandle); in releaseAudioPatch()
698 RecordThread *checkRecordThread_l(audio_io_handle_t input) const;