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Searched refs:composition (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/controls/ui/
DVibrations.kt27 val composition = VibrationEffect.startComposition() in initRangeEdgeEffect() constant
28 composition.addPrimitive(VibrationEffect.Composition.PRIMITIVE_TICK, 0.5f) in initRangeEdgeEffect()
29 return composition.compose() in initRangeEdgeEffect()
33 val composition = VibrationEffect.startComposition() in initRangeMiddleEffect() constant
34 composition.addPrimitive(VibrationEffect.Composition.PRIMITIVE_TICK, 0.1f) in initRangeMiddleEffect()
35 return composition.compose() in initRangeMiddleEffect()
/frameworks/native/opengl/specs/
DEGL_ANDROID_get_frame_timestamps.txt45 This extension allows querying various timestamps related to the composition
53 composition start time and finish time can be used to determine how
131 composition and display of a window surface. The values are not associated
138 compositor will begin composition. This is effectively the deadline
141 composition events.
143 the start of composition and the expected present time of that
144 composition. This can be used to estimate the latency of the
153 allows querying various timestamps related to the composition and display
183 selected this frame as the one to use for the next composition. The
187 the compositor began preparing composition for this frame.
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DEGL_ANDROID_front_buffer_auto_refresh.txt39 that it should perform composition every time the display refreshes. This
42 unneeded composition work if the window surface has not been updated.
DEGL_ANDROID_framebuffer_target.txt39 send the result of performing window composition to a display, may have
/frameworks/native/services/surfaceflinger/layerproto/
Dlayerstrace.proto55 /* Includes state sent during composition like visible region and composition type. */
Dlayers.proto14 // Invalid composition type
92 // The layer's composition type
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHal.h98 inline std::string to_string(hardware::graphics::composer::hal::Composition composition) { in to_string() argument
99 switch (composition) { in to_string()
/frameworks/base/services/core/jni/
Dcom_android_server_VibratorService.cpp432 static void vibratorPerformComposedEffect(JNIEnv* env, jclass, jobjectArray composition, in vibratorPerformComposedEffect() argument
438 size_t size = env->GetArrayLength(composition); in vibratorPerformComposedEffect()
441 jobject element = env->GetObjectArrayElement(composition, i); in vibratorPerformComposedEffect()
/frameworks/native/services/surfaceflinger/TimeStats/timestatsproto/
Dtimestats.proto38 // Total frames fallback to client composition.
/frameworks/native/services/surfaceflinger/sysprop/
DSurfaceFlingerProperties.sysprop71 # composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
81 # composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
148 # GL composition.
/frameworks/native/services/vr/hardware_composer/impl/
Dvr_hwc.h156 std::vector<IComposerClient::Composition>* composition);
/frameworks/base/cmds/statsd/src/
Datoms.proto9400 // Total number of frames that fell back to client composition
9420 // perform due to falling back into GPU composition.