Searched refs:createAndLink (Results 1 – 2 of 2) sorted by relevance
57 mProgramHandle = createAndLink(mVertexShaderHandle, mFragmentShaderHandle); in compile()89 GLuint GenericProgram::createAndLink(GLuint vertexShader, GLuint fragmentShader) const { in createAndLink() function in android::renderengine::gl::GenericProgram
41 GLuint createAndLink(GLuint vertexShader, GLuint fragmentShader) const;