Searched refs:currentAlpha (Results 1 – 4 of 4) sorted by relevance
503 int currentAlpha = getImageAlpha(); in setImageAlpha() local504 ValueAnimator animator = ValueAnimator.ofInt(currentAlpha, endAlpha); in setImageAlpha()519 float durationFactor = Math.abs(currentAlpha - endAlpha) / 255f; in setImageAlpha()
446 float currentAlpha = getAlpha(); in save() local451 mAlphas[mCurrentAlphaIndex] = currentAlpha; in save()771 float currentAlpha = getAlpha(); in drawMixed() local774 float textureAlpha = (1f - cappedRatio) * currentAlpha; in drawMixed()778 float colorAlpha = cappedRatio * currentAlpha; in drawMixed()
125 private boolean calculatePerceptible(Insets currentInsets, float currentAlpha) { in calculatePerceptible() argument130 && currentAlpha >= 0.5f; in calculatePerceptible()
840 final float currentAlpha = scrim.getViewAlpha(); in updateScrim() local871 final boolean wantsAlphaUpdate = alpha != currentAlpha; in updateScrim()876 startScrimAnimation(scrim, currentAlpha); in updateScrim()