Searched refs:debug_layers (Results 1 – 2 of 2) sorted by relevance
156 std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES(); in GetDebugLayers() local158 if (debug_layers.empty()) { in GetDebugLayers()160 debug_layers = base::GetProperty("debug.gles.layers", ""); in GetDebugLayers()163 return debug_layers; in GetDebugLayers()331 std::string debug_layers = GetDebugLayers(); in LoadLayers() local334 if (debug_layers.empty()) return; in LoadLayers()342 ALOGI("Debug layer list: %s", debug_layers.c_str()); in LoadLayers()343 std::vector<std::string> layers = android::base::Split(debug_layers, ":"); in LoadLayers()
424 optional SettingProto debug_layers = 2 [ (android.privacy).dest = DEST_AUTOMATIC ]; field