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Searched refs:devRadius (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLSkiaShadowPort.cpp513 float devRadius, float blurRadius, in getShadowGeometry() argument
516 const bool isCircle = ((devRadius >= devRect.getWidth()) && (devRadius >= devRect.getHeight())); in getShadowGeometry()
520 float outerRadius = devRadius; in getShadowGeometry()
533 innerRadius = devRadius - insetWidth; in getShadowGeometry()