Searched refs:discarded (Results 1 – 5 of 5) sorted by relevance
921 int32_t discarded = outputDelayRingBufferGetSamples(0, discard); in onQueueFilled() local922 mOutputDelayCompensated += discarded; in onQueueFilled()
923 int32_t discarded = outputDelayRingBufferGetSamples(nullptr, discard); in process() local924 mOutputDelayCompensated += discarded; in process()
222 inner class Paint$Style in the Paint class should be discarded and the bridge will provide its own
6059 int32_t discarded = 0; in onInputBufferFilled() local6060 if (msg->findInt32("discarded", &discarded) && discarded) { in onInputBufferFilled()6477 int32_t discarded = 0; in onOutputBufferDrained() local6478 msg->findInt32("discarded", &discarded); in onOutputBufferDrained()6493 && !discarded && buffer->size() != 0) { in onOutputBufferDrained()6570 if (mCodec->mNativeWindow != NULL && (discarded || buffer->size() != 0)) { in onOutputBufferDrained()
3796 * scores are discarded to meet the limit.4025 * with the lowest scores are discarded to meet the limit. Set to4029 * with the lowest scores are discarded to meet the limit. Set to