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Searched refs:distanceToDestination (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/util/animation/
DPhysicsAnimator.kt341 val distanceToDestination = toAtLeast - property.getValue(target) in flingThenSpring() constant
345 val velocityToReachDestination = distanceToDestination * in flingThenSpring()
354 distanceToDestination > 0f && startVelocity >= 0f -> in flingThenSpring()
356 distanceToDestination < 0f && startVelocity <= 0f -> in flingThenSpring()