Searched refs:dstThread (Results 1 – 3 of 3) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | AudioFlinger.cpp | 2654 PlaybackThread *dstThread = checkPlaybackThread_l(mPlaybackThreads.keyAt(0)); in closeOutput_nonvirtual() local 2655 if (dstThread != NULL) { in closeOutput_nonvirtual() 2657 Mutex::Autolock _dl(dstThread->mLock); in closeOutput_nonvirtual() 2662 dstThread); in closeOutput_nonvirtual() 3698 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); in moveEffects() local 3699 if (dstThread == NULL) { in moveEffects() 3704 Mutex::Autolock _dl(dstThread->mLock); in moveEffects() 3706 return moveEffectChain_l(sessionId, srcThread, dstThread); in moveEffects() 3729 AudioFlinger::PlaybackThread *dstThread) in moveEffectChain_l() argument 3732 sessionId, srcThread, dstThread); in moveEffectChain_l() [all …]
|
D | AudioFlinger.h | 744 PlaybackThread *dstThread); 747 const sp<PlaybackThread>& dstThread,
|
D | Tracks.cpp | 1288 sp<PlaybackThread> dstThread = (PlaybackThread *)thread.get(); in attachAuxEffect() local 1291 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect() 1294 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect() 1296 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect() 1301 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect()
|