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Searched refs:eglGetCurrentDisplay (Results 1 – 25 of 28) sorted by relevance

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/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp95 if (display() != eglGetCurrentDisplay() || in Activate()
120 display_ = eglGetCurrentDisplay(); in InitWithCurrentContext()
194 && display() == eglGetCurrentDisplay() in IsActive()
362 return eglGetCurrentDisplay(); in GetCurrentDisplay()
/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp373 EGLDisplay dpy = eglGetCurrentDisplay(); in checkAndUpdateEglStateLocked()
403 EGLDisplay dpy = eglGetCurrentDisplay(); in detachFromContext()
442 EGLDisplay dpy = eglGetCurrentDisplay(); in attachToContext()
543 EGLDisplay dpy = eglGetCurrentDisplay(); in doGLFenceWaitLocked()
/frameworks/libs/native_bridge_support/libEGL/
Dstubs_arm.cc86 DEFINE_INTERCEPTABLE_STUB_FUNCTION(eglGetCurrentDisplay);
200 INIT_INTERCEPTABLE_STUB_FUNCTION("libEGL.so", eglGetCurrentDisplay); in init_stub_library()
Dstubs_arm64.cc86 DEFINE_INTERCEPTABLE_STUB_FUNCTION(eglGetCurrentDisplay);
200 INIT_INTERCEPTABLE_STUB_FUNCTION("libEGL.so", eglGetCurrentDisplay); in init_stub_library()
/frameworks/native/opengl/libs/
DlibEGL.map.txt35 eglGetCurrentDisplay;
Dplatform_entries.in22 EGL_ENTRY(EGLDisplay, eglGetCurrentDisplay, void)
/frameworks/native/opengl/tools/glgen/specs/egl/
DEGL14.spec28 EGLDisplay eglGetCurrentDisplay ( void )
/frameworks/native/libs/gui/
DGLConsumer.cpp506 EGLDisplay dpy = eglGetCurrentDisplay(); in checkAndUpdateEglStateLocked()
563 EGLDisplay dpy = eglGetCurrentDisplay(); in detachFromContext()
608 EGLDisplay dpy = eglGetCurrentDisplay(); in attachToContext()
846 EGLDisplay dpy = eglGetCurrentDisplay(); in doGLFenceWaitLocked()
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
DEGL10.java109 EGLDisplay eglGetCurrentDisplay(); in eglGetCurrentDisplay() method
/frameworks/native/opengl/tests/angeles/include/GLES/
Degl.h217 GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
/frameworks/base/libs/hwui/pipeline/skia/
DVkInteropFunctorDrawable.cpp161 eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_FENCE_KHR, NULL); in onDraw()
/frameworks/base/opengl/java/android/opengl/
DEGLLogWrapper.java207 public EGLDisplay eglGetCurrentDisplay() { in eglGetCurrentDisplay() method in EGLLogWrapper
211 EGLDisplay result = mEgl10.eglGetCurrentDisplay(); in eglGetCurrentDisplay()
DEGL14.java430 public static native EGLDisplay eglGetCurrentDisplay( in eglGetCurrentDisplay() method in EGL14
/frameworks/base/opengl/java/com/google/android/gles_jni/
DEGLImpl.java137 public synchronized EGLDisplay eglGetCurrentDisplay() { in eglGetCurrentDisplay() method in EGLImpl
/frameworks/native/opengl/libs/EGL/
Degl_entries.in18 EGL_ENTRY(EGLDisplay, eglGetCurrentDisplay, void)
DeglApi.cpp211 EGLDisplay eglGetCurrentDisplay(void) { in eglGetCurrentDisplay() function
215 return cnx->platform.eglGetCurrentDisplay(); in eglGetCurrentDisplay()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java259 EGLDisplay display = EGL14.eglGetCurrentDisplay(); in onSurfaceCreated()
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.cpp205 eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_FENCE_KHR, NULL); in onUploadHardwareBitmap()
/frameworks/base/core/jni/
Dandroid_graphics_SurfaceTexture.cpp69 EGLDisplay dpy = eglGetCurrentDisplay(); in isProtectedContext()
Dcom_google_android_gles_jni_EGLImpl.cpp367 return reinterpret_cast<jlong>(eglGetCurrentDisplay()); in jni_eglGetCurrentDisplay()
Dandroid_opengl_EGL14.cpp1109 _returnValue = eglGetCurrentDisplay(); in android_eglGetCurrentDisplay()
/frameworks/native/opengl/include/EGL/
Degl.h131 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DRenderTarget.java225 egl.eglMakeCurrent(egl.eglGetCurrentDisplay(), in focusNone()
/frameworks/native/opengl/specs/
DEGL_ANDROID_native_fence_sync.txt173 eglGetCurrentDisplay()) then EGL_NO_SYNC_KHR is returned and an
/frameworks/native/libs/gui/tests/
DSurfaceTextureClient_test.cpp540 dpy = eglGetCurrentDisplay(); in TEST_F()

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