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Searched refs:endActions (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/bubbles/animation/
DPhysicsAnimationLayout.java87 void startAll(Runnable... endActions); in startAll() argument
228 return (endActions) -> { in animationsForChildrenFromIndex()
230 for (Runnable action : endActions) { in animationsForChildrenFromIndex()
241 if (endActions != null) { in animationsForChildrenFromIndex()
702 DynamicAnimation.ViewProperty property, float value, Runnable... endActions) {
704 mEndActionsForProperty.put(property, endActions);
709 public PhysicsPropertyAnimator alpha(float alpha, Runnable... endActions) {
710 return property(DynamicAnimation.ALPHA, alpha, endActions);
714 public PhysicsPropertyAnimator alpha(float from, float to, Runnable... endActions) {
716 return alpha(to, endActions);
[all …]
/frameworks/base/packages/SystemUI/src/com/android/systemui/util/animation/
DPhysicsAnimator.kt118 private val endActions = ArrayList<EndAction>() constant
428 fun withEndActions(vararg endActions: EndAction?): PhysicsAnimator<T> { in withEndActions()
429 this.endActions.addAll(endActions.filterNotNull()) in withEndActions()
437 fun withEndActions(vararg endActions: Runnable?): PhysicsAnimator<T> { in withEndActions()
438 this.endActions.addAll(endActions.filterNotNull().map { it::run }) in withEndActions()
590 ArrayList(endActions))) in startInternal()
607 endActions.clear() in clearAnimator()
668 private var endActions: List<EndAction> variable in com.android.systemui.util.animation.InternalListener
748 endActions.forEach { it() } in onInternalAnimationEnd()