Searched refs:endActions (Results 1 – 2 of 2) sorted by relevance
87 void startAll(Runnable... endActions); in startAll() argument228 return (endActions) -> { in animationsForChildrenFromIndex()230 for (Runnable action : endActions) { in animationsForChildrenFromIndex()241 if (endActions != null) { in animationsForChildrenFromIndex()702 DynamicAnimation.ViewProperty property, float value, Runnable... endActions) {704 mEndActionsForProperty.put(property, endActions);709 public PhysicsPropertyAnimator alpha(float alpha, Runnable... endActions) {710 return property(DynamicAnimation.ALPHA, alpha, endActions);714 public PhysicsPropertyAnimator alpha(float from, float to, Runnable... endActions) {716 return alpha(to, endActions);[all …]
118 private val endActions = ArrayList<EndAction>() constant428 fun withEndActions(vararg endActions: EndAction?): PhysicsAnimator<T> { in withEndActions()429 this.endActions.addAll(endActions.filterNotNull()) in withEndActions()437 fun withEndActions(vararg endActions: Runnable?): PhysicsAnimator<T> { in withEndActions()438 this.endActions.addAll(endActions.filterNotNull().map { it::run }) in withEndActions()590 ArrayList(endActions))) in startInternal()607 endActions.clear() in clearAnimator()668 private var endActions: List<EndAction> variable in com.android.systemui.util.animation.InternalListener748 endActions.forEach { it() } in onInternalAnimationEnd()