Searched refs:equiv (Results 1 – 1 of 1) sorted by relevance
111 SceneMode equiv = sceneModeFromInt(scene); in buildSceneModes() local112 if (equiv != null) { in buildSceneModes()113 mSupportedSceneModes.add(equiv); in buildSceneModes()137 FocusMode equiv = focusModeFromInt(focus); in buildFocusModes() local138 if (equiv != null) { in buildFocusModes()139 mSupportedFocusModes.add(equiv); in buildFocusModes()149 WhiteBalance equiv = whiteBalanceFromInt(bal); in buildWhiteBalances() local150 if (equiv != null) { in buildWhiteBalances()151 mSupportedWhiteBalances.add(equiv); in buildWhiteBalances()