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Searched refs:fColor (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLSkiaShadowPort.h48 vec4 fColor; member
DGLSkiaShadowPort.cpp233 vec4 color = args.fColor; in fillInCircleVerts()
348 vec4 color = args.fColor; in fillInRRectVerts()
/frameworks/base/libs/hwui/tests/unit/
DSkiaBehaviorTests.cpp95 ASSERT_EQ(SK_ColorRED, blur.fColor); in TEST()
/frameworks/base/core/jni/
Dandroid_view_SurfaceControl.cpp547 jlong nativeObject, jfloatArray fColor) { in nativeSetColor() argument
551 float* floatColors = env->GetFloatArrayElements(fColor, 0); in nativeSetColor()
554 env->ReleaseFloatArrayElements(fColor, floatColors, 0); in nativeSetColor()