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Searched refs:fIsCircle (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLSkiaShadowPort.h55 bool fIsCircle; member
DGLSkiaShadowPort.cpp462 if (shadowGeometry.fIsCircle) { in getVertexCountForGeometry()
470 if (shadowGeometry.fIsCircle) { in getIndexCountForGeometry()
480 if (shadowGeometry.fIsCircle) { in fillVerticesForGeometry()
490 if (shadowGeometry.fIsCircle) { in fillIndicesForGeometry()