Searched refs:fIsStroked (Results 1 – 2 of 2) sorted by relevance
56 bool fIsStroked; member
481 fillInCircleVerts(shadowGeometry, shadowGeometry.fIsStroked, position, shadowColor, in fillVerticesForGeometry()491 const uint16_t* primIndices = circle_type_to_indices(shadowGeometry.fIsStroked); in fillIndicesForGeometry()