Searched refs:fdy31 (Results 1 – 1 of 1) sorted by relevance
149 int fdy31 = dy31 << 4; in triangleZBuffMin() local195 startx = start(cx3, fdy31, minx, startx, maxx); in triangleZBuffMin()199 cx3 -= (startx - minx) * fdy31; in triangleZBuffMin()203 endx = end(cx3, fdy31, startx, minx, endx); in triangleZBuffMin()