Searched refs:fingerIdBits (Results 1 – 2 of 2) sorted by relevance
331 BitSet32 fingerIdBits; member339 fingerIdBits = other.fingerIdBits; in copyFrom()347 fingerIdBits.clear(); in clear()
1559 mCurrentCookedState.fingerIdBits.markBit(id); in cookAndDispatch()1578 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()1581 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()1583 } else if (!mCurrentCookedState.fingerIdBits.isEmpty() || in cookAndDispatch()2581 const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count(); in preparePointerGestures()2582 const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count(); in preparePointerGestures()2588 for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) { in preparePointerGestures()2595 mPointerGesture.velocityTracker.addMovement(when, mCurrentCookedState.fingerIdBits, in preparePointerGestures()2615 if (!mCurrentCookedState.fingerIdBits.isEmpty()) { in preparePointerGestures()2617 mCurrentCookedState.fingerIdBits.firstMarkedBit(); in preparePointerGestures()[all …]