Home
last modified time | relevance | path

Searched refs:forceCreation (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp615 status_t EGLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, bool forceCreation) { in createIfNeeded() argument
619 if (haveImage && (displayInvalid || forceCreation)) { in createIfNeeded()
/frameworks/native/libs/gui/
DGLConsumer.cpp953 bool forceCreation) { in createIfNeeded() argument
957 if (haveImage && (displayInvalid || forceCreation)) { in createIfNeeded()