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Searched refs:getSkiaLayer (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.cpp121 layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(transformedLightCenter); in renderLayersImpl()
133 layerNode->getSkiaLayer()->hasRenderedSinceRepaint = false; in renderLayersImpl()
181 node->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in createOrUpdateLayer()
312 layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(transformedLightCenter); in recordLayers()
DRenderNodeDrawable.cpp243 if (!renderNode->getSkiaLayer()->hasRenderedSinceRepaint) { in drawContent()
244 renderNode->getSkiaLayer()->hasRenderedSinceRepaint = true; in drawContent()
/frameworks/base/libs/hwui/
DRenderNode.h336 skiapipeline::SkiaLayer* getSkiaLayer() const { return mSkiaLayer.get(); } in getSkiaLayer() function
/frameworks/base/libs/hwui/tests/unit/
DRenderNodeDrawableTests.cpp534 child->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in RENDERTHREAD_SKIA_PIPELINE_TEST()