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Searched refs:glActiveTexture (Results 1 – 25 of 55) sorted by relevance

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/frameworks/native/libs/renderengine/gl/filters/
DBlurFilter.cpp143 glActiveTexture(GL_TEXTURE0); in prepare()
194 glActiveTexture(GL_TEXTURE0); in render()
197 glActiveTexture(GL_TEXTURE1); in render()
204 glActiveTexture(GL_TEXTURE0); in render()
/frameworks/native/libs/gui/tests/
DMultiTextureConsumer_test.cpp96 glActiveTexture(GL_TEXTURE1); in TEST_F()
101 glActiveTexture(GL_TEXTURE0); in TEST_F()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp280 glActiveTexture(GL_TEXTURE0); in doSingleTest()
282 glActiveTexture(GL_TEXTURE1); in doSingleTest()
284 glActiveTexture(GL_TEXTURE0); in doSingleTest()
/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DImageGLWallpaper.java26 import static android.opengl.GLES20.glActiveTexture;
167 glActiveTexture(GL_TEXTURE0); in useTexture()
/frameworks/native/cmds/flatland/
DRenderers.cpp120 glActiveTexture(GL_TEXTURE0); in drawGradient()
DComposers.cpp86 glActiveTexture(GL_TEXTURE0); in modBlit()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java56 import static android.opengl.GLES20.glActiveTexture;
209 glActiveTexture(GL_TEXTURE0); in loadTexture()
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt3 glActiveTexture;
DlibGLESv1_CM.map.txt3 glActiveTexture;
DlibGLESv3.map.txt4 glActiveTexture;
/frameworks/av/cmds/screenrecord/
DProgram.cpp269 glActiveTexture(GL_TEXTURE0); in beforeDraw()
/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/
DGenImage.java234 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in draw()
/frameworks/libs/native_bridge_support/libGLESv1_CM/
Dstubs_arm64.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveTexture);
300 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glActiveTexture); in init_stub_library()
Dstubs_arm.cc20 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glActiveTexture);
300 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glActiveTexture); in init_stub_library()
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java111 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java149 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
DGLTextureViewActivity.java256 glActiveTexture(GL_TEXTURE0); in loadTexture()
/frameworks/rs/driver/
DrsdShader.cpp484 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct); in setupTextures()
521 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0); in setupTextures()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES10.spec1 void glActiveTexture ( GLenum texture )
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp186 glActiveTexture(GL_TEXTURE0); in setupGraphics()
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java204 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java261 void glActiveTexture( in glActiveTexture() method
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-1.01 void glActiveTexture ( GLenum texture )
/frameworks/native/opengl/libs/GLES_CM/
Dgl_api.in115 void API_ENTRY(glActiveTexture)(GLenum texture) {
116 CALL_GL_API(glActiveTexture, texture);
/frameworks/base/opengl/java/android/opengl/
DGLES10.java275 public static native void glActiveTexture( in glActiveTexture() method in GLES10

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