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Searched refs:glDoneFence (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp65 const sp<Fence>& glDoneFence, in updateFrameTimestamps() argument
75 std::shared_ptr<FenceTime> glDoneFenceTime = std::make_shared<FenceTime>(glDoneFence); in updateFrameTimestamps()
/frameworks/native/services/surfaceflinger/
DBufferLayer.h82 bool onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
DBufferLayer.cpp323 const std::shared_ptr<FenceTime>& glDoneFence, in onPostComposition() argument
333 mFrameEventHistory.addPostComposition(mCurrentFrameNumber, glDoneFence, presentFence, in onPostComposition()
335 finalizeFrameEventHistory(glDoneFence, compositorTiming); in onPostComposition()
DBufferStateLayer.h47 void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
DBufferStateLayer.cpp126 void BufferStateLayer::finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence, in finalizeFrameEventHistory() argument
129 handle->gpuCompositionDoneFence = glDoneFence; in finalizeFrameEventHistory()