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Searched refs:glGetFloatv (Results 1 – 25 of 41) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetFloatv.java3 public static native void glGetFloatv( in glGetFloatv() method
11 public static native void glGetFloatv( in glGetFloatv() method
DglGetFloatv.nativeReg1 {"glGetFloatv", "(I[FI)V", (void *) android_glGetFloatv__I_3FI },
2 {"glGetFloatv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glGetFloatv__ILjava_nio_FloatBuffer_…
DglGetFloatv.cpp5 get<jfloatArray, FloatArrayGetter, jfloat*, FloatArrayReleaser, GLfloat, glGetFloatv>( in android_glGetFloatv__I_3FI()
13 getarray<GLfloat, jfloatArray, FloatArrayGetter, jfloat*, FloatArrayReleaser, glGetFloatv>( in android_glGetFloatv__ILjava_nio_FloatBuffer_2()
/frameworks/native/opengl/libs/GLES2/
Dgl2.cpp318 void glGetFloatv(GLenum pname, GLfloat * data) { in glGetFloatv() function
320 return cnx->platform.glGetFloatv(pname, data); in glGetFloatv()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java288 void glGetFloatv( in glGetFloatv() method
294 void glGetFloatv( in glGetFloatv() method
/frameworks/base/opengl/java/android/opengl/
DGLES11.java345 public static native void glGetFloatv( in glGetFloatv() method in GLES11
353 public static native void glGetFloatv( in glGetFloatv() method in GLES11
DGLES20.java973 public static native void glGetFloatv( in glGetFloatv() method in GLES20
981 public static native void glGetFloatv( in glGetFloatv() method in GLES20
DGLErrorWrapper.java1082 public void glGetFloatv(int pname, float[] params, int offset) { in glGetFloatv() method in GLErrorWrapper
1084 mgl11.glGetFloatv(pname, params, offset); in glGetFloatv()
1088 public void glGetFloatv(int pname, FloatBuffer params) { in glGetFloatv() method in GLErrorWrapper
1090 mgl11.glGetFloatv(pname, params); in glGetFloatv()
DGLLogWrapper.java2946 public void glGetFloatv(int pname, float[] params, int offset) { in glGetFloatv() method in GLLogWrapper
2952 mgl11.glGetFloatv(pname, params, offset); in glGetFloatv()
2955 public void glGetFloatv(int pname, FloatBuffer params) { in glGetFloatv() method in GLLogWrapper
2960 mgl11.glGetFloatv(pname, params); in glGetFloatv()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES11.spec16 void glGetFloatv ( GLenum pname, GLfloat *params )
Dchecks.spec59 // glGetFloatv
DGLES20.spec63 void glGetFloatv ( GLenum pname, GLfloat *params )
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt104 glGetFloatv;
DlibGLESv1_CM.map.txt129 glGetFloatv;
Dplatform_entries.in84 GL_ENTRY(void, glGetFloatv, GLenum, GLfloat*)
DlibGLESv3.map.txt164 glGetFloatv;
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-1.116 void glGetFloatv ( GLenum pname, GLfloat *params )
/frameworks/libs/native_bridge_support/libGLESv1_CM/
Dstubs_arm64.cc146 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetFloatv);
426 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glGetFloatv); in init_stub_library()
Dstubs_arm.cc146 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetFloatv);
426 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glGetFloatv); in init_stub_library()
/frameworks/base/opengl/java/com/google/android/gles_jni/
DGLImpl.java1360 public native void glGetFloatv( in glGetFloatv() method in GLImpl
1368 public native void glGetFloatv( in glGetFloatv() method in GLImpl
/frameworks/native/opengl/libs/GLES_CM/
Dgl_api.in31 void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat *data) {
32 CALL_GL_API(glGetFloatv, pname, data);
/frameworks/rs/driver/
DrsdGL.cpp390 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso); in rsdGLInit()
/frameworks/native/opengl/include/GLES/
Dgl.h415 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
/frameworks/libs/native_bridge_support/libGLESv2/
Dstubs_arm.cc308 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetFloatv);
1156 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glGetFloatv); in init_stub_library()
/frameworks/libs/native_bridge_support/libGLESv3/
Dstubs_arm64.cc308 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetFloatv);
1156 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glGetFloatv); in init_stub_library()

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