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Searched refs:glViewport (Results 1 – 25 of 84) sorted by relevance

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/frameworks/rs/driver/
DrsdFrameBufferObj.cpp133 RSD_CALL_GL(glViewport, 0, 0, width, height); in setActive()
147 RSD_CALL_GL(glViewport, 0, 0, mWidth, mHeight); in setActive()
155 RSD_CALL_GL(glViewport, 0, 0, rsc->getWidth(), rsc->getHeight()); in setActive()
/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DImageWallpaperRenderer.java22 import static android.opengl.GLES20.glViewport;
82 glViewport(0, 0, width, height); in onSurfaceChanged()
88 glViewport(0, 0, mSurfaceSize.width(), mSurfaceSize.height()); in onDrawFrame()
/frameworks/native/opengl/tests/testViewport/
DREADME24 I think the bug is that the gl.glViewport() call in onSurfaceChanged() is
27 NOTE: If a gl.glViewport call is added at the beginning of the onDrawFrame()
/frameworks/native/libs/renderengine/gl/filters/
DBlurFilter.cpp106 glViewport(0, 0, mCompositionFbo.getBufferWidth(), mCompositionFbo.getBufferHeight()); in setAsDrawTarget()
147 glViewport(0, 0, mPingFbo.getBufferWidth(), mPingFbo.getBufferHeight()); in prepare()
154 glViewport(0, 0, draw->getBufferWidth(), draw->getBufferHeight()); in prepare()
/frameworks/native/libs/gui/tests/
DSurfaceTextureMultiContextGL_test.cpp173 glViewport(0, 0, 1, 1); in TEST_F()
205 glViewport(0, 0, 1, 1); in TEST_F()
237 glViewport(0, 0, 1, 1); in TEST_F()
334 glViewport(0, 0, 1, 1); in TEST_F()
373 glViewport(0, 0, 1, 1); in TEST_F()
DSurfaceTextureGL_test.cpp60 glViewport(0, 0, texWidth, texHeight); in TEST_F()
110 glViewport(0, 0, texWidth, texHeight); in TEST_F()
174 glViewport(0, 0, 64, 64); in TEST_F()
300 glViewport(0, 0, texWidth, texHeight); in TEST_F()
359 glViewport(0, 0, texWidth, texHeight); in TEST_F()
405 glViewport(0, 0, texWidth, texHeight); in TEST_F()
DSurfaceTextureGLToGL_test.cpp132 glViewport(0, 0, texWidth, texHeight); in TEST_F()
383 glViewport(0, 0, texWidth, texHeight); in TEST_F()
447 glViewport(0, 0, texWidth, texHeight); in TEST_F()
511 glViewport(0, 0, texWidth, texHeight); in TEST_F()
DMultiTextureConsumer_test.cpp77 glViewport(0, 0, getSurfaceWidth(), getSurfaceHeight()); in TEST_F()
/frameworks/base/libs/hwui/pipeline/skia/
DGLFunctorDrawable.cpp138 glViewport(0, 0, info.width, info.height); in onDraw()
168 glViewport(0, 0, info.width, info.height); in onDraw()
DVkInteropFunctorDrawable.cpp137 glViewport(0, 0, info.width, info.height); in onDraw()
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
DCubeRenderer.java86 gl.glViewport(0, 0, width, height); in onSurfaceChanged()
/frameworks/native/opengl/tests/gl_perf/
Dgl2_perf.cpp115 glViewport(0, 0, w, h); in main()
/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/
DTestFramerateView.java84 GLES20.glViewport(0, 0, width, height); in onSurfaceChanged()
/frameworks/native/opengl/tests/linetex/
Dlinetex.cpp97 glViewport(0, 0, w, h); in main()
/frameworks/av/cmds/screenrecord/
DOverlay.cpp145 glViewport(0, 0, width, height); in setup_l()
301 glViewport(0, 0, width, height); in drawInfoPage()
DFrameOutput.cpp53 glViewport(0, 0, width, height); in createInputSurface()
/frameworks/native/opengl/tests/swapinterval/
Dswapinterval.cpp93 glViewport(0, 0, w, h); in main()
/frameworks/base/tests/GamePerformance/src/android/gameperformance/
DCustomOpenGLView.java74 GLES20.glViewport(0, 0, width, height); in CustomOpenGLView()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DTriangleRenderer.java92 gl.glViewport(0, 0, w, h); in onSurfaceChanged()
/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
DBasicGLRenderer.java65 GLES20.glViewport(0, 0, width, height); in onSurfaceChanged()
/frameworks/native/opengl/tests/fillrate/
Dfillrate.cpp112 glViewport(0, 0, w, h); in main()
/frameworks/native/opengl/tests/filter/
Dfilter.cpp70 glViewport(0, 0, w, h); in main()
/frameworks/native/opengl/tests/gldual/jni/
Dgl_code.cpp126 glViewport(0, 0, w, h); in setupGraphics()
/frameworks/native/opengl/tests/gl2_jni/jni/
Dgl_code.cpp126 glViewport(0, 0, w, h); in setupGraphics()
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java80 GLES20.glViewport(0, 0, width, height); in onSurfaceChanged()

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