Searched refs:globalShadowSettings (Results 1 – 3 of 3) sorted by relevance
381 globalShadowSettings = other.globalShadowSettings;393 renderengine::ShadowSettings globalShadowSettings; variable
6193 mCurrentState.globalShadowSettings.ambientColor = vec4(ambientColor); in setGlobalShadowSettings()6194 mCurrentState.globalShadowSettings.spotColor = vec4(spotColor); in setGlobalShadowSettings()6195 mCurrentState.globalShadowSettings.lightPos.y = lightPosY; in setGlobalShadowSettings()6196 mCurrentState.globalShadowSettings.lightPos.z = lightPosZ; in setGlobalShadowSettings()6197 mCurrentState.globalShadowSettings.lightRadius = lightRadius; in setGlobalShadowSettings()6200 mCurrentState.globalShadowSettings.lightPos.x = 0.f; in setGlobalShadowSettings()6201 mCurrentState.globalShadowSettings.length = 0.f; in setGlobalShadowSettings()
2154 renderengine::ShadowSettings state = mFlinger->mDrawingState.globalShadowSettings; in getShadowSettings()