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Searched refs:hConnectionType (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/bufferqueue/2.0/
DH2BGraphicBufferProducer.cpp321 HConnectionType hConnectionType; in connect() local
322 if (!b2h(api, &hConnectionType)) { in connect()
339 hConnectionType, in connect()
359 HConnectionType hConnectionType; in disconnect() local
361 hConnectionType = HConnectionType::CURRENTLY_CONNECTED; in disconnect()
362 } else if (!b2h(api, &hConnectionType)) { in disconnect()
368 Return<HStatus> transResult = mBase->disconnect(hConnectionType); in disconnect()
DB2HGraphicBufferProducer.cpp272 HConnectionType hConnectionType, in connect() argument
277 if (!bListener || !h2b(hConnectionType, &bConnectionType)) { in connect()
293 mObituary = new Obituary(this, hListener, hConnectionType); in connect()
302 HConnectionType hConnectionType) { in disconnect() argument
304 if (!h2b(hConnectionType, &bConnectionType)) { in disconnect()