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Searched refs:hDBEInstance (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Init.cpp765 LVDBE_Handle_t hDBEInstance; /* Instance handle */ in LVM_GetInstanceHandle() local
810 hDBEInstance = LVM_NULL; /* Set to NULL to return handle */ in LVM_GetInstanceHandle()
811 LVDBE_Status = LVDBE_Init(&hDBEInstance, /* Initiailse */ in LVM_GetInstanceHandle()
815 pInstance->hDBEInstance = hDBEInstance; /* Save the instance handle */ in LVM_GetInstanceHandle()
DLVM_Control.cpp621 LVDBE_Handle_t *hDBEInstance = (LVDBE_Handle_t *)pInstance->hDBEInstance; in LVM_ApplyNewSettings() local
648 DBE_Status = LVDBE_Control(hDBEInstance, in LVM_ApplyNewSettings()
DLVM_Private.h205 LVDBE_Handle_t hDBEInstance; /* Dynamic Bass Enhancement instance handle */ member
DLVM_Process.cpp214 LVDBE_Process(pInstance->hDBEInstance, /* Dynamic Bass Enhancement \ in LVM_Process()