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Searched refs:hasAnimations (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DTreeInfo.h104 bool hasAnimations = false; member
DAnimationContext.h84 bool hasAnimations() { in hasAnimations() function
DAnimatorManager.cpp107 mInfo.out.hasAnimations = true; in operator ()()
DRootRenderNode.cpp186 info.out.hasAnimations |= !mRunningVDAnimators.empty(); in runVectorDrawableAnimators()
/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.cpp154 if (info.out.hasAnimations) { in syncFrameState()
DCanvasContext.cpp395 if (info.out.hasAnimations || !info.out.canDrawThisFrame) { in prepareTree()