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Searched refs:hasEglProtectedContent (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp79 static bool hasEglProtectedContent() { in hasEglProtectedContent() function
655 (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) && hasEglProtectedContent(); in createImage()
/frameworks/native/libs/gui/
DGLConsumer.cpp97 static bool hasEglProtectedContent() { in hasEglProtectedContent() function
997 hasEglProtectedContent(); in createImage()