Searched refs:hasFlashUnit (Results 1 – 5 of 5) sorted by relevance
43 virtual status_t hasFlashUnit(const String8& cameraId,67 bool hasFlashUnit(const String8& cameraId);118 status_t hasFlashUnit(const String8& cameraId, bool *hasFlash);139 status_t hasFlashUnit(const String8& cameraId, bool *hasFlash);
150 res = mFlashControl->hasFlashUnit(id, &hasFlash); in findFlashUnits()171 bool CameraFlashlight::hasFlashUnit(const String8& cameraId) { in hasFlashUnit() function in android::CameraFlashlight296 status_t ProviderFlashControl::hasFlashUnit(const String8& cameraId, bool *hasFlash) { in hasFlashUnit() function in android::ProviderFlashControl300 *hasFlash = mProviderManager->hasFlashUnit(cameraId.string()); in hasFlashUnit()385 status_t CameraHardwareInterfaceFlashControl::hasFlashUnit( in hasFlashUnit() function in android::CameraHardwareInterfaceFlashControl
340 if (mFlashlight->hasFlashUnit(id)) { in addStates()353 if (mFlashlight->hasFlashUnit(id)) { in removeStates()
193 bool hasFlashUnit(const std::string &id) const;452 bool hasFlashUnit() const { return mHasFlashUnit; } in hasFlashUnit() function
230 bool CameraProviderManager::hasFlashUnit(const std::string &id) const { in hasFlashUnit() function in android::CameraProviderManager236 return deviceInfo->hasFlashUnit(); in hasFlashUnit()1611 device->hasFlashUnit() ? "true" : "false"); in dump()