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Searched refs:hasTextureCoords (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DProgramCache.cpp553 if (needs.hasTextureCoords()) { in generateVertexShader()
571 if (needs.hasTextureCoords()) { in generateVertexShader()
600 if (needs.hasTextureCoords()) { in generateFragmentShader()
DProgramCache.h131 inline bool hasTextureCoords() const { return isTexturing() && !drawShadows(); } in hasTextureCoords() function